Western Regional Noyce Conference
Challenging Ourselves in a Digital Age:
How Blended Learning Principles and Practices Can Improve STEM Learning
Twitter hashtag: #noyce14
Agenda: March 7-8, 2014
March 7th, 7:00-9:00pm
Reception: STEM Game Night (Salon C)
Game play is a defining feature of the 21st century for youth and adults. How can educators harness the immersive, collaborative, and engaging game-based environments to promote STEM learning? Play with your Noyce colleagues and see for yourself:
Email Jessica.Parker@sonoma.edu if you have additional games to share!
Twitter hashtags: #noyce14 #STEMgame
March 8th
Morning
Afternoon
Closing
Concurrent Sessions Abstracts
Session #1. Demonstrating Student Understanding Through Screencasting (Salon D1)
Students are increasingly being asked to explain their thinking, use evidence-based arguments, and demonstrate their reasoning through modeling and problem-solving. Instead of using screencasts only to disseminate information, why not use this tool as a venue for students to demonstrate student understanding as well? Join Drs. Ross and Chen as they highlight screencasting tools and showcase how screencasting is used to enhance and communicate students’ understanding of science, technology, and math.
Intended Learning Outcomes:
Session #2. Collaboration and Reflection Through Google Docs and Google Hangouts (Salon D2)
Join Drs. Soodjinda and Adams as they discuss how to engage students in collaborative activities that support STEM learning using Google Docs and Google+ Hangouts. Students can use these tools to discuss ideas, solve problems, create presentations, and interact with experts in the field.
Intended Learning Outcomes:
Session #3. Key Principles and Practices of a Flipped Classroom (Salon D3)
Join Drs. Ichinose and d’Alessio as they share their experiences and research surrounding Flipped Courses. Participants will actively engage in a discussion surrounding the preparation, development and execution of flipped mathematics and science courses. We will discuss the two courses and pedagogically approaches that best match this flipped learning environment. The presentation will include different examples of flipped courses. We will discuss how a flipped model can support NGSS and the Common Core. Finally, we will discuss the benefits and challenges of flipping a course.
Intended Learning Outcomes:
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